This game is a collaboration from students in various UCL game design, 3d modelling and AI societies. We developed it for both PC and VR (latter is quite fun as you get independently aiming pistols for each hand) - VR (via android apk) only tested on an Oculus Quest 2, but should work on other headsets with similar input mapping.

Instructions PC / Oculus Quest 2:

NB!: To get past the menu screen (buggy) - reload page; press run game; DO NOT CLICK on game window, rather immediately  use up/down to navigate Play/Help/Quit and space bar to select (or in VR alternatively point and grip on the buttons with the laser pointer). Can press full screen whenever.

  • Movement: WASD / LH joystick
  • Jump: Space / LH primary 
  • Grappling Hook: RMB / LH trigger button
  • Fire gun: LBM / RH trigger button
  • Switch Projectile: Q / RH secondary
  • Reload: E / RH primary
  • Create a building: F / LH secondary (kinda bugged)
  • Pause/Unpause game: T / LH menu

Goal of the game: Move from rooftop to rooftop, track down the moving monolith, and stop it before it completes its journey! By blowing up buildings with your rocket launcher, damage it on collision with debris. Shoot down enemy drones with your pistol. Build more buildings from collected debris to jump on / blow up.

Credits:

Team lead: Mayar Hassan

Unity Programming: Benjamin Dayan*, Alec Mason*, Athina Xenou Gavrieli, Nathan Bell, Adam Scaachi

3D-modelling: Azeem Fidahussein, Alec Mason, Cristian Radulescu

AI: Alec Mason*, Kamen Brestnichki, Rachel Cheshire

Sound: Benjamin Dayan, Xiong Chaoying

Also thanks to: Oliver Kingshott, Ruben Brockhaus 

Download

Download
windows_playtest_v6.zip 51 MB
Download
final_playtesting_v6.apk 63 MB

Install instructions

WebGL should work in the browser, Windows should just be download and play.

For Oculus Quest 2 follow an up to date online guide for how to install an .apk onto your headset.

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